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Laura Holshouser's favorite video games include Halo, Tetris, and an online training game developed by her employer. A training game? That's right. The 24-year-old graduate student, who manages a Cold Stone Creamery ice-cream store in Riverside, Calif. , stumbled across the game on the corporate Web site in October. It teaches portion control and customer service in a cartoon-like simulation of a Cold Stone store. Players scoop cones against the clock and try to avoid serving too much ice cream. The company says more than 8,000 employees, or about 30% of the total, voluntarily downloaded the game in the first week. 'It's so much fun,' says Holshouser. 'I e-mailed it to everyone at work.' The military has used video games as a training tool since the 1980s. Now the practice is catching on with companies, too, ranging from Cold Stone to Cisco Systems Inc. to Canon Inc. Corporate trainers are betting that games' interactivity and fun will hook young, media-savvy employees like Holshouser and help them grasp and retain sales, technical, and management skills. 'Video games teach resource management, collaboration, critical thinking, and tolerance for failure,' says Ben Sawyer, who runs Digitalmill Inc. , a game consultancy in Portland, Me. The market for corporate training games is small but it's growing fast. Sawyer estimates that such games make up 15% of the 'serious,' or nonentertainment market, which also includes educational and medical training products. Over the next five years, Sawyer sees the serious-games market more than doubling, to $100 million, with trainers accounting for nearly a third of that. It's numbers like those that prompted Cyberlore Studios Inc. , maker of Playboy: The Mansion, to refocus on training games—albeit based on its Playboy title. And training games will be top of mind at the Game Developers Conference in San Jose, Calif. , this month. Companies like video games because they are cost-effective. Why pay for someone to fly to a central training campus when you can just plunk them down in front of a computer? Even better, employees often play the games at home on their own time. Besides, by industry standards, training games are cheap to make. A typical military game costs up to $10 million, while sophisticated entertainment games can cost twice that. Since the corporate variety don't require dramatic, warlike explosions or complex 3D graphics, they cost a lot less. BreakAway Games Ltd., which designs simulation games for the military, is finishing its first corporate product, V-bank, to train bank auditors. Its budget? Just $500,000. Games are especially well-suited to training technicians. In one used by Canon, repairmen must drag and drop parts into the right spot on a copier. As in the board game Operation, a light flashes and a buzzer sounds if the repairman gets it wrong. Workers who played the game showed a 5% to 8% improvement in their training scores compared with older training techniques such as manuals, says Chuck Reinders, who trains technical support staff at Canon. This spring, the company will unveil 11 new training games. Games are also being developed to help teach customer service workers to be more empathetic. Cyberlore, now rechristened Minerva Software Inc. , is developing a training tool for a retailer by rejiggering its Playboy Mansion game. In the original, guests had to persuade models to pose topless. The new game requires players to use the art of persuasion to sell products, and simulates a store, down to the carpet and point-of-purchase display details. Don Field, director of certifications at Cisco, says games won't entirely replace traditional training methods such as videos and classes. But he says they should be part of the toolbox. Last year, Cisco rolled out six new training games—some of them designed to teach technicians how to build a computer network. It's hard to imagine a drier subject. No
A.
The advantages of online training game have been exploited by many companies to save money.
B.
Video games have been used as training tool for the military.
C.
Companies tend to use online game as the marketing tool.
D.
Online training game will become a major industry in the following years.
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【判断题】《周易·系辞》云:“上古结绳而治,后世圣人易之以书契。”从甲骨文来看,书与契是一回事。()
A.
正确
B.
错误
【判断题】断面图与剖视图的区别:断面图是截面的投影,仅画出断面的轮廓形状;剖视图是体的投影,剖切面后面的可见结构也应画出。
A.
正确
B.
错误
【判断题】剖面图是被剖开形体的投影,是体的投影,而断面图只是一个截口的投影,是面的投影。
A.
正确
B.
错误
【判断题】剖面图画的是面的投影,断面图画的是体的投影。
A.
正确
B.
错误
【判断题】会计职业道德的评价功能是指对会计人员的行为,根据会计法律制度标准进行客观评判和认定的功能。( )
A.
正确
B.
错误
【单选题】会计职业道德对会计人员的行为动机提出相应要求,正确引导、规劝和约束会计人员树立良好的职业观念,这体现了会计职业道德的功能是( )。
A.
规范功能
B.
指导功能
C.
评价功能
D.
教化功能
【判断题】《周易·系辞》云:“上古结绳而治,后世圣人易之以书契。”从甲骨文来看,书与契是一回事。
A.
正确
B.
错误
【判断题】剖视图是面的投影,而断面图是形体的投影。( )
A.
正确
B.
错误
【判断题】感应电动机在额定负荷下,当电压升高时,转差率与电压的平方成反比地变化;当电压降低时,转差率迅速增大。
A.
正确
B.
错误
【单选题】关于6-磷酸果糖激酶-2的叙述错误的是:
A.
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B.
催化6-磷酸果糖磷酸化
C.
AMP是其变构激活剂
D.
该酶磷酸化修饰后活性增强
E.
柠檬酸是其变构抑制剂
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