皮皮学,免费搜题
登录
logo - 刷刷题
搜题
【简答题】
In today’s Internet age, the demand for online games continues to grow. Online computer game centers exist in many cities and towns throughout Asia. Facing the pressures of school and life, people tend to the virtual world, expecting a diversion from these problems. Too often, however, they can lead to problems and unhealthy addictions 迷。 This is most clearly seen in the example of South Korea. The country has the world’s highest percentage of high-speed Internet services. It also has a high number of online game players and related problems. In 2002, a young man collapsed(突然晕倒) and died while playing online games. He had been playing almost nonstop for 86 hours at an Internet café. Another young man killed his sister after becoming confused between the online world and real life. A 12-year-old boy stole US $ 16,000 from his father and ran away from home. He did this to continue his obsession(着迷) with an online game. Such problems, however, don’t just happen in South Korea. They are spreading to other parts of Asia, as well. What kinds of people develop online game addiction? What does the problem look like? Dr. SueHuei Chen, a clinical psychologist, researches Internet addiction. She discovered some signs of at-risk individuals such as lack friendships and good social skills. Those problem individuals feel it so compulsive 难控制的to play online games that they could sacrifice things such as school or family. They feel the need to spend more and more time online. And they become upset if anyone tries to limit限制 their online game playing. How many problem game players are there? In mainland China, the potential number of problem online gamers is alarming. In 2004, the China daily reported that China had 13.8 million online game players. Furthermore, it stated that 80 percent of these were under 25 and had signs of addiction. Such numbers point toward a growing problem among Chinese young people. Make sure to keep control over your online game playing. If you don’t control it, it can get control of you. 小题1:What is mainly discussed in the passage? A.The disadvantages of the Internet. B.The online game problems in Asia. C.The popularity of online games worldwide. D.The cause of online game addiction. 小题2:The underlined word “diversion” in the first paragraph is closest in meaning to __________. A.career B.comfort C.escape D.support 小题3:According to Paragraph 2, which of the following statements is NOT true? A.The young killer’s sister was killed in a fictional 科幻 world B.Online game playing is responsible for the young man’s death. C.People in South Korea have access to the Internet most easily. D.The teenage boy stole money because of his playing games online. 小题4:What can we learn from the passage? A.Most people in Asia have developed an addiction to online games. B.Online game addictions cause many life-and-death arguments in South Korea. C.Lonely and unsociable people seem to more easily develop Internet addictions. D.In the year 2004 there were a total of 13.8 million Chinese visiting the Internet.
手机使用
分享
复制链接
新浪微博
分享QQ
微信扫一扫
微信内点击右上角“…”即可分享
反馈
参考答案:
举一反三
【单选题】古巴比伦人记录的金星出没周期是:
A.
76年
B.
30天
C.
576天
D.
365天
【判断题】“9610”只监管出口流向的商品
A.
正确
B.
错误
【多选题】组织根据IATF16949标准实施质量管理体系的潜在益处是()。
A.
稳定提供满足顾客要求以及适用的法律法规要求的产品和服务的能力
B.
促成增强顾客满意的机会
C.
应对与组织环境和目标相关的风险和机遇
D.
证实符合规定的质量管理体系要求的能力
【单选题】完带汤可治疗
A.
滴虫性阴道炎肾虚湿盛型
B.
霉菌性阴道炎脾虚湿盛型
C.
霉菌性阴道炎肾虚湿阻型
D.
老年性阴道炎肾阴亏损型
E.
滴虫性阴道炎湿热下注型
【单选题】根据微观经济学的观点,以下哪一项是判断一个经济变量是外生还是内生的标准?()
A.
研究的主体和构建的数学模型
B.
研究的问题和采用的经济模型
C.
研究的结论和信奉的经济理论
D.
研究的方向和创立的建筑模型
【单选题】个人是社会的是西方个人主义的观点()。
A.
本原、基础
B.
派生物
C.
产物
D.
核心
【多选题】下列选项中属于质量计划的主要部分的是( )
A.
项目采购
B.
项目实施
C.
监视
D.
测量
【判断题】实施质量管理体系以稳定提供满足顾客要求以及适用的法律法规要求的产品和服务的能力。
A.
正确
B.
错误
【判断题】误差是衡量精密度高低的尺度。
A.
正确
B.
错误
【单选题】根据微观经济学的观点,以下哪一项是判断一个经济变量是外生还是内生的标准?()
A.
研究的问题和采用的经济模型
B.
研究的结论和信奉的经济理论
C.
研究的主体和构建的数学模型
D.
研究的方向和创立的建筑模型
相关题目:
参考解析:
知识点:
题目纠错 0
发布
创建自己的小题库 - 刷刷题